WAAAAAAAGH
Member
There was lots of stuff to fight these days. That was good for the boyz. Nothing worse than a buncha boyz sitting around with nothing to do. True, the boyz could (and often did) just fight among themselves in that sort of situation. But it wasn't really optimal, now, was it, orcs fighting orcs. Because orcs were made for two things: fighting, and winning. And it was really hard to achieve both when it was a matter of orcs fighting other orcs.
The good news, then, was that there was plenty of other stuff to go out and crush.
Humans! All right, not so much the uumies these days. They'd built their big walls and hunkered down and seemed content to just watch the orcs go around blowing stuff up, as long as it wasn't their uumie stuff being blown up. Eh, sod 'em. Wasn't any fun running at a wall, after all. The uumie situation was a definite stalemate. In the east, there was the greenskins with Fortress Vers, and the heavy fortifications that the Imperials had erected across from it, and the no-man's-land from the giant kraken that had splattered in the way. In the west, a similar situation of fortified borders had arisen. The only real Imperial vulnerability was the Khardran Pass, given the uumies didn't seem keen on trying to march into the mountains themselves to try and deal with the orcs. If it weren't for the fact that there were other targets to be had, that might have been a much bigger problem for the uumies.
Because there were all these skelly boyz, see. Reclaiming Orckon had been a project and a half, taking down all them undead. Hordes and hordes of them, just shuffling about the place. Not the most interesting fight, really, but it was cathartic. Go out there, cut a swathe through them, come back with all them bones. Always a good supply of skulls for decoration these days, really. And there was just more and more and more of them the further south you went. Granted, not all of them were dumb. Some of them were those, eh... think-y types. You'd think they were uumies, 'cept for the fact that they were all... undead-y. The ones holed up in places like Taralon, too, might have had a bigger problem on their hands, if it weren't for the others the orcs had mostly found themselves fighting as of late.
Them squeaky boyz. Dunno where they came from, but the orcs had been kept busy whacking 'em everywhere they showed up. First overrunning the Vorgan Mines, which remained a constant battle of control over that territory. Then just scurrying out everywhere in the Khardran Mountains from the feel of it. Fight 'em over here, beat 'em over there, they go running back into their holes, they come scurrying out somewhere else. Repeat! Beat 'em on the surface but they's sneaky, hard to fight them in the dark and underground. Sneaky, cunning, not a proper fight once the orcs wandered into squeaky-boy territory. That, too, had resulted in something of a bloody stalemate, for all that the Warlord had been thinking hard about ways to deal with them. More cost-effective ways to crush those furballs!
So that was the thing. The uumies and the skelly-boyz had been spared the brunt of greenskin attention, because the Warlord and his boyz had so many of those black-rat squeakers to fight! Bit of an annoying fight at times, but a fight was a fight! Putting out fires all over orc territory with the way they popped up out of nowhere. Usually win on the surface, usually lose in the dark underground. Hrm.
Before the Warlord could start enacting plans to turn the tides, though? Eh... them squeaky boyz up and disappeared. Or at least there sure were a heck of a lot less of them as of late. Didn't feel like the orcs had won or nothing. What, the squeaky boyz run off and do something else? Bah!
Whatever. The Warlord would continue to check in on some of the plans he'd started up.
Here was one right now. Relying more on goblin fighting. Orcs were simple and strong! Squeakers were cunning and vicious. Mmm. Not a great matchup sometimes. But hey... goblins. Goblins were cunning and sneaky and vicious, too. And able to see in the dark and all that stuff. Not strong like an orc, sure. But stabby in their own way. See, a normal orc might see a goblin and think, hey. Free snack. But that's why the Warlord was the Warlord. He was the big brain thinker. Train up some gobbos to do some fighting, that'd free up the boyz to go smash other things!
So, the Warlord would visit the barracks where some of the first goblin recruits had been assembled. See how they were shaping up. The motivation was simple enough, really. The gobbos were getting punted down those shafts and tunnels either way. Know that there was a rodenti presence somewhere? Send the goblins in. When do the goblins get to come back? When all the rodenti were gone! Either way they were going to have to fight. Might as well train so that they'd maybe win and get to come back, right? Then they'd earn the right to breed - because if anything could match the swarms of rodenti, surely it was the little green buggers. What stopped the gobbo population from exploding? Probably it getting continually culled by their orc betters!
Get out there and fight! If you come back, maybe you'll be treated better! Pretty generous, as far as rewards for gobbos went!
There were a handful of goblins in the Warlord's employ that actually knew a thing or two about fighting (and thus, were treated much better than dirt). Get them to train the other gobbos! Get the greenskins some goblin warriors to get down there and fight the rodenti on equal terms in the dark underground!
The good news, then, was that there was plenty of other stuff to go out and crush.
Humans! All right, not so much the uumies these days. They'd built their big walls and hunkered down and seemed content to just watch the orcs go around blowing stuff up, as long as it wasn't their uumie stuff being blown up. Eh, sod 'em. Wasn't any fun running at a wall, after all. The uumie situation was a definite stalemate. In the east, there was the greenskins with Fortress Vers, and the heavy fortifications that the Imperials had erected across from it, and the no-man's-land from the giant kraken that had splattered in the way. In the west, a similar situation of fortified borders had arisen. The only real Imperial vulnerability was the Khardran Pass, given the uumies didn't seem keen on trying to march into the mountains themselves to try and deal with the orcs. If it weren't for the fact that there were other targets to be had, that might have been a much bigger problem for the uumies.
Because there were all these skelly boyz, see. Reclaiming Orckon had been a project and a half, taking down all them undead. Hordes and hordes of them, just shuffling about the place. Not the most interesting fight, really, but it was cathartic. Go out there, cut a swathe through them, come back with all them bones. Always a good supply of skulls for decoration these days, really. And there was just more and more and more of them the further south you went. Granted, not all of them were dumb. Some of them were those, eh... think-y types. You'd think they were uumies, 'cept for the fact that they were all... undead-y. The ones holed up in places like Taralon, too, might have had a bigger problem on their hands, if it weren't for the others the orcs had mostly found themselves fighting as of late.
Them squeaky boyz. Dunno where they came from, but the orcs had been kept busy whacking 'em everywhere they showed up. First overrunning the Vorgan Mines, which remained a constant battle of control over that territory. Then just scurrying out everywhere in the Khardran Mountains from the feel of it. Fight 'em over here, beat 'em over there, they go running back into their holes, they come scurrying out somewhere else. Repeat! Beat 'em on the surface but they's sneaky, hard to fight them in the dark and underground. Sneaky, cunning, not a proper fight once the orcs wandered into squeaky-boy territory. That, too, had resulted in something of a bloody stalemate, for all that the Warlord had been thinking hard about ways to deal with them. More cost-effective ways to crush those furballs!
So that was the thing. The uumies and the skelly-boyz had been spared the brunt of greenskin attention, because the Warlord and his boyz had so many of those black-rat squeakers to fight! Bit of an annoying fight at times, but a fight was a fight! Putting out fires all over orc territory with the way they popped up out of nowhere. Usually win on the surface, usually lose in the dark underground. Hrm.
Before the Warlord could start enacting plans to turn the tides, though? Eh... them squeaky boyz up and disappeared. Or at least there sure were a heck of a lot less of them as of late. Didn't feel like the orcs had won or nothing. What, the squeaky boyz run off and do something else? Bah!
Whatever. The Warlord would continue to check in on some of the plans he'd started up.
Here was one right now. Relying more on goblin fighting. Orcs were simple and strong! Squeakers were cunning and vicious. Mmm. Not a great matchup sometimes. But hey... goblins. Goblins were cunning and sneaky and vicious, too. And able to see in the dark and all that stuff. Not strong like an orc, sure. But stabby in their own way. See, a normal orc might see a goblin and think, hey. Free snack. But that's why the Warlord was the Warlord. He was the big brain thinker. Train up some gobbos to do some fighting, that'd free up the boyz to go smash other things!
So, the Warlord would visit the barracks where some of the first goblin recruits had been assembled. See how they were shaping up. The motivation was simple enough, really. The gobbos were getting punted down those shafts and tunnels either way. Know that there was a rodenti presence somewhere? Send the goblins in. When do the goblins get to come back? When all the rodenti were gone! Either way they were going to have to fight. Might as well train so that they'd maybe win and get to come back, right? Then they'd earn the right to breed - because if anything could match the swarms of rodenti, surely it was the little green buggers. What stopped the gobbo population from exploding? Probably it getting continually culled by their orc betters!
Get out there and fight! If you come back, maybe you'll be treated better! Pretty generous, as far as rewards for gobbos went!
There were a handful of goblins in the Warlord's employ that actually knew a thing or two about fighting (and thus, were treated much better than dirt). Get them to train the other gobbos! Get the greenskins some goblin warriors to get down there and fight the rodenti on equal terms in the dark underground!
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