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Rosie Kyrillos-Thorne

Appearance​


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Name: Rosandra Kyrillos-Thorne
Preferred Name: Rosie
Pronouns: She/Her/Hers
Age: 32
Height: 5'4
Weight: ~110lbs
Race: Human, Jaedaxienne
Titles: Admiral and Pirate Queen of the Kyrillos Fleet, Madame Thorne, former Captain of The Impolite Dragon, former First Mate of The Lively Jewel

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Rosie cuts a striking figure–one that lingers in the mind long after she’s passed from view. Self-assured and bordering on arrogant, she carries herself with the easy dominance of someone who has never thought to ask permission. Her posture is straight, her movements deliberate yet casual, every gesture hinting at command earned through experience rather than birthright.

Her hair is a suns-washed gold, usually worn loose down her back or partially bound with dark ribbon; its wild, natural waves perpetually scented with salt and smoke. Time at sea has deepened her complexion to a warm, suns-kissed tone, and faint traces of old scars–thin, pale, and well-earned–mark her skin like a private ledger of battles survived.

Rosie’s eyes are a clear, piercing blue, mercurial as the ocean and boasting of mischief. They are the eyes of a woman who is always measuring the room: calculating exits, weighing loyalties, deciding who might betray her and who might die for her. Yet they also contain the capacity for brightness and warmth, a comfort that she only shares with the few people who have managed to breach her carefully crafted walls.

When she smiles–and she often does–it is rarely without intent, curling slow and knowing, equal parts charm and warning. As if mischief and deviousness come as naturally as breathing.


Her attire blends elegance with practicality. She favors tailored coats in deep crimson or black, cinched at the waist, layered over lace blouses that hint at nobility she may or may not have abandoned, and leather corsetry. High boots, worn smooth by decks and duels alike, lace up her calves, and leather belts cross her hips and thighs heavy with hand crossbows, a dagger, and a well-used cutlass etched with rose-and-thorn motifs. Jewelry is chosen sparingly: a necklace that hangs near her heart with a sea-colored scale in a handwoven cage made from old fishing net and a set of three ruby wedding rings.

Ink tells the rest of her story. A faded compass rose rests high on her shoulder, its lines softened by age and sun. Twin sparrows span the low of her back, their wings spread in perpetual flight, framing a once-vivid rose now muted with time. Her right thigh marks her as a pirate: a tricorned skull with cross-cutlasses. The tattoos are unmistakably old–sea-faded, and honest–marks of a life claimed early and kept fiercely.

Altogether, Rosie looks every inch the pirate legend she wishes to be–whispered about in dockside taverns: dangerous without cruelty, beautiful with a hidden softness, and possessed of a presence that makes it very clear: her ships, and everyone upon them, sail at her pleasure.

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Personality​


At her core, Rosie is a romantic in the truest sense: hopeful, idealistic, and stubbornly optimistic–even when the world gives her every reason not to be. She is prone to philosophical musings about the sea, fate, and the nature of freedom, and she approaches hardship as if it were simply another thrilling chapter in a grand adventure. No matter how turbulent her thoughts may be, she wears confidence like armor–polished, uncracked, and convincing.

Rosie is deeply private with her emotions. She guards them as jealously as treasure, and for good reason. Loss, betrayal, and abandonment have taught her that vulnerability is a currency rarely spent wisely. What she feels, she keeps close, revealing little and trusting even less. If this makes her seem oblivious or insensitive, so be it.

Sometimes this manifests as being impulsive and behaving in ways any other functioning adult would shun. She may appear uncultured and uncouth, even childish and unobservant, but she knows better than most how the world works. She simply chooses to participate in ways that shirk the expected and keeps others guessing as to her true motives. She would much rather be underestimated than truly understood.

While her heart is undeniably big, it is locked behind iron doors, and only the chosen ever glimpse the warmth and sweetness beneath. Those rare few who manage to slip past her defenses discover a woman of fierce loyalty and unshakable devotion.

Adventure is not a desire for Rosie, it is a necessity. The open sea is where she breathes easiest, and she loathes staying ashore any longer than required. The longer her boots touch land, the more irritable she becomes, weighed down by restlessness and constraint. Once her ship is underway, the tension melts from her shoulders and her spirit rises with the wind. She demands hard work from those around her and does not hesitate to bark orders when needed. Rosie has never measured her worth by approval; whether she is liked or not has never mattered nearly as much as whether she is respected.

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MBTI Personality Type-ENTJ
~The Commander~

Rosie is naturally decisive. On a ship, this manifests as instinctive leadership: she assesses problems quickly, forms a loose plan, and expects others to fall in line without excessive discussion. Hesitation frustrates her far more than risk. Action, even imperfect action, is preferable to standing still.

Her dominant drive is purpose. Rosie needs direction the way others need comfort. She is at her best when steering toward a goal, whether that’s a destination on the map, a long-term ambition, or a personal code she refuses to abandon. This forward momentum feeds her optimism–she believes things can work out, provided someone competent is willing to take charge and see it through (which usually means herself).

As an ENTJ, Rosie externalizes confidence with ease, even when doubt churns beneath the surface. She trusts her reasoning, her instincts, and her ability to adapt, which makes her appear unshakable in moments of crisis.

Emotionally, however, she is selective and guarded. She values feelings deeply but prefers to process them privately, wary of letting sentiment interfere with judgment or authority. To her, vulnerability is something earned through loyalty and time, not freely given.

Rosie’s standards are high, for herself and for everyone else. She expects competence, accountability, and effort, and she has little patience for excuses or inefficiency. This can make her come across as blunt, intimidating, or uncaring; but in truth, her directness is a form of respect. She believes in people enough to demand their best, and she is quick to step in when leadership falters.

At her healthiest, Rosie is a visionary captain: inspiring, strategic, and fiercely protective of those under her command. At her worst, she can become overbearing, sharp-tongued, and unwilling to delegate, convinced that if something is to be done right, she must do it herself. Still, even in her flaws, her core remains the same: she leads not for power alone, but because she cannot stand the chaos of a rudderless ship.


Moral Alignment: Chaotic Neutral

Rosie does not measure her choices against laws, traditions, or expectations; only against her own internal compass. Rules are suggestions at best, obstacles at worst, and she feels no inherent obligation to respect authority simply because it exists.

Her chaos is not mindless or cruel. Rosie is not driven by malice, nor by a desire to sow suffering. Instead, she is guided by freedom: her own above all else. She values independence, self-determination, and the right to choose her path moment by moment. What she does today may contradict what she did yesterday, not because she is fickle, but because circumstances change and she refuses to be chained to precedent.

As a Chaotic Neutral figure, Rosie helps when it suits her, walks away when it doesn’t, and refuses to be shamed for either choice. She may rescue a stranger from the gallows one day and rob a noble blind the next, seeing no contradiction between the two. Morality, to her, is situational and personal rather than universal. She is capable of great kindness–but never out of obligation.

This alignment also explains her complicated relationship with loyalty. Rosie can be fiercely devoted to individuals, her crew, or her ship, while remaining utterly dismissive of broader causes or institutions. Betrayal of her inner circle is unforgivable; betrayal of a flag or nation barely registers. She keeps her word when it matters to her, not because honor demands it, but because she has decided it does.

In conflict, her Chaotic Neutral nature makes her unpredictable. She is willing to bend, break, or reinterpret any rule if it gets her free or keeps her people alive. Plans are adaptable, tactics improvised, and retreat is just as acceptable as confrontation if it serves survival or advantage. She does not seek balance or justice in the world; she seeks motion, choice, and the open horizon.

Ultimately, Rosie’s Chaotic Neutral alignment reflects a woman who refuses to be owned: by laws, by morals imposed from above, or by anyone else’s idea of who she should be. She sails by her own stars, and whether her wake leaves salvation or ruin behind her is a question she leaves to others.

Tropes​


Pirate (Roguish Scoundrel)

Rosie embraces the pirate’s life with charm and audacity, thriving on risk, clever schemes, and a reputation that blurs the line between menace and legend. She is as likely to talk her way out of trouble as she is to draw steel, and enjoys doing both.

Rebellious Spirit

Rosie chafes against authority of any kind: resisting rules, hierarchies, and expectations that threaten her independence. Defiance is second nature to her, especially when obedience would mean surrendering control.

Undiscriminating Addict

Whether it’s danger, alcohol, drugs, or the promise of the next horizon, Rosie throws herself wholly into whatever fuels her sense of freedom. Moderation bores her; she lives in extremes and accepts the cost.

Emotionally Tongue-Tied

Rosie struggles to articulate her deeper feelings, defaulting to action, sarcasm, or command rather than vulnerability. What she cannot say, she buries… often until it surfaces as anger or distance.

Hypocrite

Rosie demands loyalty, competence, and honesty from others while granting herself flexibility on the same standards. She justifies her contradictions as necessary, rarely stopping to examine them too closely.

In Harm's Way

Rosie instinctively places herself at the forefront of danger, whether to protect her crew or to control the outcome firsthand. If someone is going to take the risk, she believes it should be her.

Opinion Myopia

Once Rosie has formed an opinion, she can become stubbornly focused on her own perspective, dismissing alternatives too quickly. Changing her mind requires either undeniable evidence or consequences she can’t ignore.
Magnificent Bastard

She routinely pulls off daring plans through sheer confidence, intelligence, and audacity–even when no one else can see how it will possibly work.
 
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History​


Pre-RP


Born to the salt-laced air of Jaedaxia, Rosie Kyrillos was raised in the shadow of masts and memory. The Kyrillos manor stood near the docks, its stones steeped in brine and legacy. Her father, Richard Kyrillos, had inherited the family shipping business as his father had before him, and his before that. The Kyrillos name was synonymous with reliability, courage, and follow-through. If something needed doing, best to lean on a Kyrillos.

Her mother, Rosandra, was refinement incarnate, sharp-eyed and exacting, determined that at least one of her children would be shaped by polish rather than pitch.

Rosie was definitely her father’s daughter.

From her earliest brightenings, she haunted the shipyards at Richard’s heels, learning rigging before needlework, navigation before etiquette. The deck of her father’s vessel became her true home; every plank, ladderwell, and sail spoke to her in a language she instinctively understood. The crew adored her bright curiosity and fearless questions, indulging her presence as if she were already one of their own.

Her brother Harold–Harry–was the opposite. Sickly as a child and bookish by nature, he remained indoors with Rosandra, his world bound by pages rather than horizons. Rosie loved him distantly and resented him deeply, though she would not have been able to articulate why.

It was always assumed that the Kyrillos shipping business would pass from father to eldest son, as it always had. Yet for a time, that tradition wavered. Harry showed no interest in ships or trade, while Rosie thrived under her father’s tutelage. Richard trained her openly, proudly, grooming her as his successor despite the murmurs of other merchants and the tightening disapproval of his wife.

In the end, tradition won.

When Richard announced his retirement, Rosandra intervened, bolstered by peers who reminded him of legacy, propriety, and appearances. The business was bequeathed to Harold. Rosie was disinherited—not with cruelty, but with finality. The excuse was simple: he is male.

That very brightening, Rosie vanished.

She did not say goodbye. She did not argue. She walked to the docks, signed onto the first ship willing to take her, and severed herself from the only life she had ever known. For a time, she wrote: short, restrained letters that confirmed only that she lived. Then even those stopped. Richard Kyrillos mourned his daughter as lost at sea.

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Early RP



That first ship was named The Lively Jewel and its captain, Shea Artrien, hired Rosie as First Mate right after their initial meeting. Captain Artrien had recently been given the command by Straylor Leonard. Captain and First Mate recruited a brand new crew before setting sail just a few cycles later.

The two worked together well, feeding off one another’s experience and leadership styles, collaborating and enjoying the planning of a future full of adventure on their brand new ship.

Five eras passed.

Five eras of salt, blood, and hard-earned command. Rosie learned quickly that the world beyond Jaedaxia was not kind to soft expectations. She became sharp where she had once been merely bold, guarded where she had once been open. The girl turned sailor, turned pirate–not out of cruelty, but necessity. The sea rewarded decisiveness, punished hesitation, and Rosie adapted with ruthless efficiency.

As did the crew.

One fateful night, a hurricane rose unexpectedly. The crew roused, captain and first mate leading the charge. Rosie gave suggestions, told the captain that she thought they should lower their sails and buckle down hatches. But the captain ignored her, ordered the sails unfurled and he sailed straight through to the eye.

A disastrous decision that led to the Jewel sinking and Rosie washing up on shore in Port Alyxandrya with the wreckage. No other crewmembers surfaced. No evidence of any survivors except for her. She had lost her crew, her captain, and her ship in the span of a few hours. Grief and regret didn’t begin to describe her feelings of loss.

Things only got worse.

When Rosie returned to Jaedaxia, she came quietly, wearing a white dress. Braided her hair the way her mother once preferred. She crept through the woods rather than taking the road, as though afraid the land itself might reject her.

She watched her family through the parlor window.

Her brother–changed, steadied–celebrated his son’s third birthbrightening. Her mother, older and wearier, moved through the room with a resignation that hurt more than anger ever could. The house looked smaller than she remembered. Frozen in time. Waiting.

She almost left again.

Instead, a voice spoke behind her.

Her father’s voice.

Richard Kyrillos stood where he had always stood: broad, loud, unmistakable. He spoke to her as if no time had passed, as if she had never been gone, as if he had not been buried five eras prior. She ran to him without thinking, and he held her like she was still his little girl.

He did not ask where she had been. He did not demand explanations. He told her only that she was home now, and that it was time to face her mother.

Then he was gone and Rosie entered the manor alone.

Her mother struck her. Her brother intervened. The night unfolded in fractured truths, rum-soaked apologies, and laughter that felt both undeserved and necessary. Rosie told stories. The children climbed over her like rigging. The family bent, if it did not yet fully heal.

The next morning, she stood at the window where Richard had once watched them all. The sea called to her as it always had, but for the first time, it did not feel like escape.

Her father was gone. Truly gone.

But his compass still pointed her forward.
 
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Skills​


L3 Swordsmanship (Swashbuckling) 13 Exp | Elite
⭑⭑ ⭑ ⭑⭑⭑⭑⭑⭑⭑⭑⭑⭑⭑⭑ ⭑⭑⭑⭑⭑⭑⭑⭑⭑⭑⭑⭑
L3 Seamanship 12 Exp| Artisan
⭑⭑ Starting Skill
⭑⭑ ⭑⭑ ⭑⭑⭑⭑⭑⭑⭑⭑⭑⭑⭑⭑ ⭑⭑⭑⭑⭑⭑⭑⭑⭑⭑⭑⭑
L2 Song 8 Exp | Journeyman
⭑⭑ ⭑⭑⭑⭑ ⭑⭑⭑⭑⭑⭑⭑⭑⭑⭑⭑⭑ ⭑⭑⭑⭑⭑⭑⭑⭑⭑⭑⭑⭑
L2 Whip 6 Exp | Veteran
⭑⭑ ⭑⭑⭑⭑⭑⭑ ⭑⭑⭑⭑⭑⭑⭑⭑⭑⭑⭑⭑ ⭑⭑⭑⭑⭑⭑⭑⭑⭑⭑⭑⭑
L2 Brawling 7 Exp | Veteran
⭑⭑ ⭑⭑⭑⭑⭑ ⭑⭑⭑⭑⭑⭑⭑⭑⭑⭑⭑⭑ ⭑⭑⭑⭑⭑⭑⭑⭑⭑⭑⭑⭑
L2 Free-running/Acrobatics 8 Exp | Veteran
⭑⭑ ⭑ ⭑⭑⭑⭑⭑ ⭑⭑⭑⭑⭑⭑⭑⭑⭑⭑⭑⭑ ⭑⭑⭑⭑⭑⭑⭑⭑⭑⭑⭑⭑


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Lore:
Colorful Cussing
Sea Stories
Throwing things
Piracy
Pickpocketing
Lockpicking
Gambling
Alcohol Production
Harp
Yoga
Ghosts


Combat Style​


Rosie fights like combat is a performance–and she’s always aware of her audience, even if that audience is just the poor soul about to lose.

What defines Rosie’s combat style most is confidence. She taunts. She improvises. She treats the battlefield like a stage and danger like a prop. Weapons may change hands and plans may unravel, but Rosie thrives in that uncertainty; because, by the time her enemies realize they’re off-balance, disarmed, or flat on their backs, she’s already moving on, victorious and smugly pleased with herself.




Swordsmanship:
Classic swashbuckler: elegant footwork, relaxed guard, and a talent for making danger look effortless. She favors timing over brute force, baiting opponents into overcommitting with a grin or a quip before punishing the mistake. Like the duels in The Princess Bride, her blade work is almost conversational–testing, teasing, escalating–until suddenly it’s over and her opponents find themselves defeated.



Whip:
Where style turns tactical and cinematic. She uses it as an extension of her movement as much as a weapon–snaring wrists, yanking weapons away, hooking ankles, or swinging herself across gaps. In the spirit of Indiana Jones, the whip is equal parts utility and threat: wrapping around beams, railings, rigging, or an enemy’s arm to control distance and dictate the flow of the fight. It’s less about pain and more about placement–putting people exactly where she wants them.





Acrobatics:
Binds everything together. Rosie climbs, spins, vaults, and drops without breaking rhythm, often attacking mid-motion. She’ll run walls, flip over guards, slide under blades, and strike while airborne or inverted. Movement is never wasted; even retreat is usually a setup for a counter.



Brawling:
When weapons are lost and the fight collapses into close quarters, things become gloriously chaotic. This is where the energy of Pirates of the Caribbean shines through: improvised, environmental, and unapologetically unfair. She uses tables, railings, bottles, and loose rigging as readily as fists and boots, turning taverns, docks, and ship decks into weapons. Mixed into that is a streak of Deadpool’s irreverence–she grins mid-fight, taunts between blows, and treats the chaos like a private joke at her opponent’s expense.


Song Magic:
By shaping the vibrations of her voice, Rosie manipulates the environment itself–loosening rigging, rattling stone, shattering glass, or striking opponents with focused waves of force. Like the controlled precision of Yondu in Guardians of the Galaxy or the sonic power of Black Canary, Rosie doesn’t shout blindly; she tunes her voice to the battlefield, directing resonance exactly where it will do the most harm.

Beyond raw force, her Song also alters the flow of combat. A steady rhythm sharpens her reflexes and steadies her breath, while a carried cadence bolsters allies–boosting focus, coordination, and resolve. Enemies, meanwhile, find themselves unsettled or slowed, as if the world itself has slipped out of sync.
[/I]

 
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The Armory​


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Pair of Exquisitely Crafted Hand Crossbows

A matched pair of compact hand crossbows, built for speed and concealment, that allow Rosie to strike first and accurately

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Small Dagger

A slim dagger is always hidden somewhere on Rosie’s person—easy to forget, impossible to overlook when she suddenly needs it.

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Exceptional Quality Cutlass
Named: Mon ChouChou

Her cutlass is a nimble, rose and thorn-etched blade, as quick to flash in a daring flourish as it is to answer a challenge with a grin.
Upgraded with MP

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Braided Whip

She carries a finely braided whip at her hip, used as readily to disarm, snag rigging, or swing into danger as it is to punctuate a dramatic entrance with style.

SailorStuff.png Various Sailing Gear

Spyglass, marlinspike, boatswain’s whistle, etc.

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Heirloom: The Perfect Hat

A tricorn hat, weathered and unapologetically theatrical.

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Leather Armor

Rosie wears fitted leather armor softened by age and sea-salt, offering protection without sacrificing mobility or the dramatic flair she refuses to go without.






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Misc. Adventuring Items​


Jean-Michel Pierrefonds' wedding ring
Wedding ring from a prominent Borthanite. Signifies his friendship with Rosie and that she can speak on his behalf.
Admiral Ulyssus Crowham's Insignia
Used to call forth a ghost ship that she has shared custody of.

The Tyfonas Amulet
An ancient golden disk inscribed with drawings of seafaring - storms, serpents, and the like - and writing in an unknown language. It is cold to the touch and smells of sea brine. A captain who puts on the amulet will find his ship and its environs shrouded in fog within the hour. Soon afterwards, the immediate area will be struck by intense storms.
Sea Serpent's Scale
Grants an ambient sense of warmth, comfort, safety; echoes of the feelings her forfeited memory granted her. Always worn.

 
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The Kyrillos Fleet​


Ship Total: 9
The Schooner has a narrow hull, two masts and is 100 tons. She is rigged with two large sails suspended from spars reaching from the top of the mast toward the stern. Other sails sometimes are added, including a large headsail attached to the bowsprit. She has a shallow draft which allows her to remain in shallow coves waiting for her prey. The Schooner is very fast and large enough to carry a plentiful crew. It is a favorite among both pirates and smugglers.

Has been outfitted with an orcish ballista near the center of the ship.

Crew
Name: William Durand
Position: First Mate
Skills: L1 Sword, L2 Sailing
Life Goals: More here for the adventure than the riches

Name: Samuel Walpole
Position: Second Mate / Navigator
Skills: L2 Sailing
Life Goals: More here for the adventure than the riches

Name: Jesse Dinsmore
Position: Third Mate / Chief Gunner
Skills: L1 Sailing, L1 Swordsmanship
Life Goals: Live a life of luxury

Name: Brooke Cockram
Position: Quartermaster
Skills: L2 Sailing
Life Goals: Whatever fancies me at the time

Name: Simon Read
Position: Chief Steward
Skills: L2 Sailing
Life Goals: Buy some land for a farm

Name: Arin Flint
Position: Doctor
Skills: L1 Healing
Life Goals: the usual, whores and booze and such

Name: Paul Travers
Position: Chief Cook
Skills: L2 Cooking
Life Goals: Open a restaurant

Name: Olivier Bonnet
Position: Helmsman / Coxswain
Skills: L2 Sailing
Life Goals: Adventure!

Name: Tom Tabai
Position: Carpenter / Boatwain
Skills: L2 carpentry, L1 Sailing
Life Goals: Retire early

Name: Kevin Rogers
Position: Deckhand
Skills: L2 Sailing
Life Goals: the usual

Name: Melanie Standish
Position: Deckhand
Skills: L2 Sailing
Life Goals: boy toys

Name: Haytham Bonny
Position: Deckhand
Skills: L1 Fishing, L1 Hunting
Life Goals: Enough to live off so I can do what I want

Name: John Crane
Position: Deckhand
Skills: L1 Swordsmanship, L1 Sailing
Life Goals: Retire early

Name: Edward Hastings
Position: Deckhand
Skills: L1 Sailing
Life Goals: whores and booze, then set out for more riches

Name: Duncan Gibbs
Position: Deckhand
Skills: L1 Sailing
Life Goals: Send it back to the wife and kids

Name: Lewis Apito
Position: Deckhand
Skills: L1 Sailing
Life Goals: whores and booze, then set out for more riches

Name: Hannah Burgess
Position: Deckhand
Skills: L1 Sailing
Life Goals:Booze and whores 'til the next haul

Name: Daniel Hornigold
Position: Deckhand
Skills: L1 Sailing
Life Goals: the usual
It is a smaller schooner than the Impolite Dragon with a crew of only a dozen, besides the captain and officers. It can carry less, but has better maneuvering and speed.

Captain: Sam Ryle
First Mate: Tyler Ari
Quartermaster and Chief Steward: William Smith
Navigator and Doctor: James Sofia
Rosie is the King of Hearts and leader of this alliance

The Fiery Siren
Captain Sharr- King of Diamonds (A feisty looking Kemite woman)
A light sloop, faster than a schooner but also much smaller. Its crew has a complement of archers capable of using flaming arrows.

The Tempest Whirlwind
Captain Bora- King of Clubs (an eyepatched man from the north)
A fast Eunesian style galley, the lightest ship in Rosie's fleet, but able to run circles around anybody else. Its crew are well-trained in melee combat.

Saint Calia
Captain Noa- King of Spades (a silver-haired Vagaran man)
A heavy lumbering brigantine. Larger than the schooners and with excellent defensive capability - it's hard to sink. But it doesn't move fast, either. Still, it has a larger crew and can hold more goods to compensate.
K’Teraki Sloop

Three mobile armaments were a-fixed to rails that ran from abeam to port and abeam to starboard respectively and allowed the trio of weapons to be repositioned within reason.

The first and third of the weapons was a good old fashioned mooring/grappling line. The second running along the mastline was a device of unknown origin, but the over all construct seemed to be cannon-like in nature. Something intended to take a shot at another ships mast.

Cannon: Requires a Dark Elf to trigger. Elemental Orb: Iron; Adept level. 5 min recharge time, 5 shots per day.
Imperial Frigate

The ASF Indomitable is armed with the second prototype of the Imperial Armada; pre-Tri-Talisman. Functional Unitalisman, will require three Adept Mages to operate (or one Master), one must be a practitioner of Mysticism. In addition, has four cannons on each side and sufficient blackpowder to operate for one Era. Blackpowder canisters are marked with Midpoint Fortresses’ Seal.

The Talisman: The first Talisman was magically attuned to the harmonic frequencies of the ship’s aura under Queen Melody, and later became more advanced under Empress Fire’s reign. With a team of mages (typically no less than three) mastering and manipulating the talisman’s powers—the talisman itself being no more than a simple repository of arcane energy—the Talisman was stored deep within the hull of the ship in a quiet, calm room. The Unitalisman was the first model based upon the prototype used by the Academy of Magic Sciences to defend Alleria Prime during the Pirate Invasions shortly following Emperor Constantine’s disappearance. They allowed a massive invulnerability shield and blue psionic matrix to deflect simple blows and absorb even the most powerful ones. The shields would weaken over time, but they would afford the precious advantage of defense.
Aside from its deflective and defensive properties, the Unitalisman could also create illusions of other ships, and—perhaps its greatest advancement—allow for telepathic communication between individuals of varying ships. Thus, Imperial warships were able to immediately communicate their intent and more effectively coordinate their tactics, primarily under circumstances where strategies would have to dynamically change (such as under the blockade of Archadoon before its acquisition by the Empire).
Ghost Ship
Under Admiral Ulysses Crowham
Jointly owned with the Northern Alliance Counting House
Rosie cannot ask the ghosts to do anything that is in conflict with the Counting House


ChatGPT Image Jan 6, 2026 at 08_52_58 AM.png


 
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Wealth - Ardentium Tier



Jobs​

First Mate onboard The Lively Jewel- Era XVIII-Spring Era XXIV
Captain onboard The Impolite Dragon- Spring Era XXIV-Winter Era XXIX
Odd smuggling jobs/piracy/some legitimate jobs- Spring Era XXIV- Present
Drug smuggling for Sliucha- Spring Era XXIV-Present
Owner of a distillery in Port Alyxandrya- Spring Era XXIV-Present
Mail Courier Service- Summer Era XXIV- Present
Admiral and Pirate Queen of The Kyrillos Fleet- Autumn Era XXIV- Present
Intermittent trading with WAAAAAAAGH in Sherian- Autumn Era XXIV-Present
Privateer- Era XXIX-Present

Property​

A building with 3 large, open rooms near the docks of Port Alyxandrya

Equipped with brewing, fermenting, and distilling equipment

Recipes
Rum
Beer
Ouzo

Unused Material Points​

+1 +1 +1 +1 +1 +1 +1
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Treasure​


GalleonBottle.png
Galleon in a bottle ~Gift from Adyn

A cherished gift that represents big dreams and enduring affection.

Journal.png
Leatherbound journal with inscription and dried rose ~Gift from Adyn

The inscription on the first page reads:
For the girl who taught me that some doors don't need picking - they just need someone brave enough to walk through them.
And then, in fresher ink below that:
In fond memory of the man who loved you first, and best.

Chest.png
A large chest full of low level imbuements, gold, and gems

A reminder from the Sisters that the sea only keeps that which matters most.

RosieRing.png
Ruby Wedding Rings ~Gift from Adyn Always worn

Set of 3 ruby rings.
The ring with 3 stones represents: "These should be for the three times we found each other. Once as children, again when we were older and only slightly less stupid... and now, when we finally stopped running from it. Or each other."

The ring with one: "And this one... the constant. The star that never moves. The thread that connects the three. Love that endures even when we're apart, even when we didn't know we would find each other again, and even when we're gone."

The larger stone in the engagement band that's worn in the center of the other two represents Rosie: "The one thing that made the rest of it matter."
Quotations are from Adyn.

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Desc.

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Misc. Other Treasures​



Sea Wyrm skeleton
Small book of very very bawdy sea shanties
3x3x3 inch stack of ammindolite
A chart of ancient stars (no longer accurate for present day)
A child's drawing of Wretch (a nimrban) in his pirate hat
Marriage License from the Port Alyxandrya Temple of Ioannes ~Shared with Adyn
A bottle of really nice rum ~currently being held hostage ~Drank here

Letter of Marque from Alexis Sapientia
To all whom these presents shall come, greeting.

I have thought fit, and do hereby give and grant, these Letters of Marque and Reprisal to one Rosie Kyrillos, master of The Impolite Dragon, The Golden North, The Fiery Siren, The Tempest Whirlwind, The Saint Calia, The Sudden Dagger, and in temporary command of the Aelyrian Fighting Ship Indomitable, a Commission as a privateer in the service of the Empire.

I do likewise grant unto the commanders of the aforesaid ships, and unto the officers, mariners, and others which shall be under your command, full power and authority to apprehend, seize, and take into your custody all such pirates, free-booters, searovers or by whatever name they be called, which they shall meet upon the seas or coasts, with all their ships and vessels and all such merchandises, money, goods, slaves, and wares as shall be found on board, or with them, in case they shall willingly yield themselves; but if they will not yield without fighting, then you and your crews are by force to compel them to yield.

We require you to bring, or cause to be brought, such pirates, free-booters, searovers or by whatever name they be called, as you shall seize, and who shall still be alive, to the nearest officer of the Imperial Navy, Governor, Thane, Lord or Lady Protector, Prefect, or such other magistrate or officer of the law, to the end that Imperial Justice may be dealt upon them.

We do hereby command all officers and sailors of the Imperial Navy to be aiding and assisting you in these premises, and we do hereby direct you to keep an exact journal and log in the execution of your proceedings in execution of these premises, and set down the names of such pirates, and of their officers and company, and the names of such ships and vessels, as you shall by virtue of these presents take and seize, and the quantities of arms, provision, lading of such ships, and the true value of the same, as near as you can judge.

In Witness Whereof I have caused my Hand and Seal to be affixed to these Presents. Given at Trysvale, Era XXIX.

Alexis Sapientia
Ducor Navarch, Imperial Navy


Two Letters from Imperial Navy Commander Adrian Calloway
Personal letter:
Rosie,

You jumped into the sea to bargain with an ancient serpent. I jumped in after you because apparently I've lost all sense of naval protocol. We're even.

My men tell me you might not wake for some time. So this bottle of very fine rum I found in your cabin is being held hostage until you promise to stop making decisions that involve drowning yourself. Consider it protective custody.

You looked different when I pulled you out. Empty, somehow. But the serpent let us pass. My crew won't shut up about it. Half of them want to make you a saint, the other half want to throw you overboard before you get any more strange ideas. I'm somewhere in the middle, though leaning toward the saint option after watching you jump into dark water to save a bunch of strangers.

When this is done and you're back on your feet properly, you owe me a drink in Secyclion. I'll bring the rum as ransom. We can trade terrible stories and pretend we're not both impressed by what happened around those islands.

Try not to negotiate with any more ancient beings until then.

~Adrian

P.S. The other letter is yours to do with as you wish. I've kept a copy for myself. I'll bring it to the Admiralty in person. They'll need to hear your full name spoken aloud. I'm sorry for that. I’m told with great vehemence that you don't care for it.
Letter of Recommendation for Legitimization of the Kyrillos Fleet
To the Imperial Admiralty,

I write to recommend the immediate legitimization of one Rosandra Kyrillos and her fleet in formal service to the Empire.

I offer this recommendation not as courtesy, but as strategic necessity.

Ms. Kyrillos commands four vessels with disciplined crews loyal beyond measure. Her knowledge of the sea is not merely cartographic - it is lived. Our forces know the official channels; she knows which merchant houses move contraband, which tides shift monthly, which coves hide when a captain needs to disappear. This operational intelligence alone is worth ten ships to any fleet.

More crucially: in brightenings past, Ms. Kyrillos prevented what would have been catastrophic loss to Imperial interests. When my expedition encountered a guardian creature in the Sisters, it was her intervention, not mine, that secured safe passage. She did so at personal cost I cannot fully articulate, but which my men witnessed and will testify to.

The serpent granted our passage because of her. Many of the men under my command sailed home because of her.

To refuse legitimization is to waste an asset the Empire cannot afford to lose. Ms. Kyrillos knows these waters, commands loyalty, and has proven she will sacrifice for the greater good. These are precisely the qualities we claim to value.

To make an enemy of her through bureaucratic obstinacy would be catastrophically foolish. She has friends now among my crew. She has respect among those who sail these waters. She has proven herself in ways most of our commissioned officers never will.

Grant her legitimacy. Give her purpose aligned with Imperial interests. The alternative is to let her remain outside our influence, where others with less noble intentions will certainly seek to claim what we were too proud to recognize.

This is not charity. This is strategy.

Commander Calloway
Imperial Naval Forces
Eunesian Theater

 
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PC Relationships​


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Adynirach Thorne
Husband, Best Friend, Favorite Nerd

Rosie and Adyn’s relationship is a long arc of recognition, loss, endurance, and return, shaped as much by time apart as by the moments they've shared.

They first knew one another as children and into their teens. Their fathers were business partners, and when Adyn came to Jaedaxia, he became a familiar presence in Rosie’s world–someone just close enough to matter, just distant enough to be shrouded in mystery. A dangerous combination for a girl drawn to adventure and excitement. She developed a quiet, unreturned love early; while Adyn saw her only as a friend, part of the background of a life he had not yet learned to claim.

Years later, they found one another again as young adults, changed but instantly recognizable. This time, the affection caught fire. What had once been unspoken became immediate and intense–a brief romance marked by urgency and hope. But it ended as suddenly as it began. Adyn left without warning or explanation, disappearing back into shadows he could not, or would not, share with her.

His absence was not just a heartbreak; it was a fracture. Rosie was left to survive alone at a moment when she needed certainty most, forced to build herself into something unbreakable while self-doubt threatened to hollow her from the inside. She questioned her worth, her judgment, her ability to be chosen at all: yet she endured. The woman she became was forged in that silence: stronger, sharper, and far less willing to beg for what should be freely given.

Five years later, they found each other again. This time as equals. Time and experience had carved honesty in them both. Rosie was no longer willing to play games with her heart and Adyn had learned what it meant to allow himself to be seen and held.

What’s now growing between them is less a rekindling of the past, but rather a deliberate rebuilding. One grounded in partnership, trust, and choice. They don’t promise each other ease, but they do vow constancy. That no matter how far the sea pulls her, or how deep the shadows call him, they will always come back to each other.


Rosie’s love for him isn’t naive or untested, it’s conscious and earned. It’s a love born from knowing the ache of his absence, the joy of his presence, and the reckless abandon of her next grand adventure.


Riven Stoke
Ex-Lover, Brute, Battle Buddy

Rosie and Riven’s relationship came at a time when she was fighting for her place in the world. When grief had hardened into anger and loneliness into recklessness. Rosie intended him to be a single night–anonymous, physical, easily forgotten. Instead, Riven lingered. He met her at her sharpest edge and didn’t flinch, pushing back with equal force. What followed was not tenderness, but collision: two volatile people finding release in one another.

Their bond was forged in violence and sex, in arguments that burned hot and fast. They fought constantly; clashing over control, freedom, and pride. Neither knew how to articulate hurt without turning it into a weapon. So when words failed, they reached for their bodies instead.

Passion became a substitute for communication, intensity a stand-in for intimacy. Rosie mistook that heat for love, confusing being wanted with being known, and she desperately tried to believe it could become something real.

In the few months they were together, again and again, she tried to leave him for the sea. She chose her ships, her freedom, the open horizon. But somehow she was always drawn back, pulled into his gravity despite knowing it would never hold.

She allowed herself to be guided by her worst impulses and deeply regrets the damage that was left in her wake.

Now, Rosie is trying to reshape what remains into friendship, and is finding it much more difficult than she expected. The history between them hangs heavy, charged with things unsaid and feelings not fully resolved.

Riven.png


She wants to offer honesty and care without reopening wounds. Whether such a thing is possible depends on how much of his bitterness she’s willing to endure and his ability to put their brief affair behind him.

Sebastian.png
Sebastian Kyrillos
Younger Brother, the Forgotten Kyrillos, Lousy Bard

Description.

Jade.png
Jade Alanon
Friend, Battle Buddy, Dragon Lady of Demios

Description.

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Valanthia L’Evienne
Friend, Princess, Melancholic Musician

Description.

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Calanon Siluvanade
Friend, Rude AF, Fashion Guru

Description.

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Liahal
Friend, Vampire Enthusiast

Description.

 
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NPC Relationships​


Family​


Richard.jpg
Richard “Slick” Kyrillos
Father
Status: Deceased


A merchant of reasonable means and an even greater presence, Richard Kyrillos was a boisterous man with dark hair, blue eyes, and the build of someone who spent their life working on the sea. To most, he was open-handed, warm-hearted, and disarmingly generous. To his wife, that generosity often bordered on excess, paired with a temperament far too laid-back for a man of his responsibilities. Richard carried himself with easy confidence and an almost inexhaustible capacity for forgiveness.

The crews of his ships respected him as both a formidable sailor and a cunning captain, one who knew the sea as well as he knew men. Though shrewd in business, he was not without flaw; his temper could flare when he suspected he was being cheated of a fair bargain. Rosie was his peach, his pride, and his constant companion, raised not in drawing rooms but among the crew of his flagship, the Wideacre.

Rosandra.png
Madame Rosandra Kyrillos
Mother
Status: Living, Jaedaxia


Fair-haired, gray-eyed, and slight of build, Rosandra Kyrillos was the image of refinement, and it is from her that Rosie inherited her looks, if little else. Where her daughter was unruly and sea-bound, Rosandra was the very epitome of a lady. She never approved of Rosie being taken aboard ships or raised in the ways of sailors, believing such a life unbecoming and wasteful of opportunity. In Rosandra’s mind, her daughter was meant for a carefully arranged marriage to a noble house, one that would elevate the family’s standing and secure its future.

Her demure demeanor, however, should never be mistaken for weakness. Beneath the polished courtesy and measured words lay a keen, calculating intellect. Rosandra knew precisely when to press, when to yield, and–more often than not–how to bend her formidable husband quietly but decisively to her will.

Harold.png
Harold “Harry” Kyrillos
Older Brother
Status: Living, Jaedaxia


Harry Kyrillos was a sickly child, weak in both body and spirit, and he and Rosie never forged the bond siblings should have shared. Black-haired and gray-eyed, his pallid complexion seemed ill-suited to sunlight and hardship alike. Prone to tattling and meddling in matters beyond him, Harry earned little affection from his peers and far too many beatings in his youth for his trouble.

Adulthood did little to harden him, though it did place him in power. Now the head of the Kyrillos family, Harry presides over what remains of their once-respectable fortune, having inherited it after their mother convinced their father it would be better placed in his hands. He was, after all, the eldest. A cautious and unremarkable businessman, Harry now has a wife and two children, and governs the family with the same anxious, tightly held control that marked his childhood. He is more concerned with preservation than ambition, and ever wary of risks he does not understand.

Ricky.png
Richard “Ricky” Kyrillos, Jr.
Nephew
Status: Living, Jaedaxia


Richard Kyrillos Jr. is a bright, restless child with sharp blue eyes and a curious mind that refuses to sit still. Though slight of build like his father, there is a spark in him that sets him apart. A stubborn confidence and an eagerness to test the limits placed before him. He is endlessly inquisitive; forever asking questions about the docks, ships, and stories no one seems eager to tell him.

Unlike his father, Ricky possesses a quiet courage that emerges in unexpected moments. He listens more than he speaks, observes more than he acts, and remembers everything. There is a longing in him for a world beyond ledgers and locked doors, and a fascination with the sea he has never been allowed to touch. Many who know him remark that he carries more of his grandfather’s spirit than anyone would care to admit.

Josephine.png
Josephine “Jo” Kyrillos
Niece
Status: Living, Jaedaxia


Josephine Kyrillos is small for her age, with blonde hair, pale skin, and thoughtful blue eyes that seem far older than she is. She plays the part of a proper little lady when adults are watching, reciting lessons and minding her manners with practiced care. When she thinks no one is looking, however, that composure slips.

Josephine is curious in quiet, mischievous ways. She sneaks into rooms she has been told are off-limits, asks questions she knows will earn her a reprimand, and listens from behind doors when conversations grow hushed. She understands rules not as concrete walls, but as puzzles to be solved. Though too young to fully grasp the life her Tata Rosie leads, Josephine is drawn to stories of the sea and of women who refuse to stay where they are placed. There is a budding defiance in her–gentler and more cautious than Rosie’s, but no less determined–and it waits patiently for the day it can grow.

Elena.png
Elena Kyrillos
Sister-in-law
Status: Living, Jaedaxia


A woman of careful poise and cultivated charm. Auburn-haired and soft-spoken, she presents herself as agreeable and accommodating, quick to smile and slower to offer an opinion. To those beyond the family, she appears the perfect merchant’s wife: attentive to appearances, diligent in her duties, and unfailingly polite.

Within the household, however, Elena proves more perceptive than she lets on. She understands Harry’s anxieties and tempers them with quiet reassurance, often guiding decisions without openly contradicting him. She watches the children closely, especially Josephine, with a mixture of concern and recognition. Elena sees the sparks of restlessness and ambition for what they are, and though she rarely encourages defiance outright, she does little to extinguish it. In a family shaped by control and compromise, Elena survives by observation, patience, and knowing exactly when to speak–and when silence serves her better.


Friends​



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William Durand
Family Friend, Former Lover, Former First Mate
Status: Living, Captain of the Impolite Dragon
Skills: L2 Sailing, L1 Sword


William has been a constant presence in Rosie’s life for as long as she can remember. A trusted member of her father’s crew, he watched her grow up on deck and treated her not as a child to be sheltered, but as a sailor in the making: teaching her, testing her, and standing at her shoulder long before others were willing to do so. When Rosie rose to command, William became her first mate, serving with unwavering loyalty and hard-earned competence.

As Rosie came into her own, their bond evolved alongside her. What began as friendship deepened into intimacy, and intimacy eventually settled into something steadier and more enduring. Their time as lovers was neither bitter nor regretful, but formative: a chapter that closed naturally, leaving behind trust, understanding, and mutual respect rather than resentment.

Now a captain in his own right, William commands one of Rosie’s ships and stands as her most trusted ally. He is a man of easy confidence and salt-worn charm, far more comfortable at sea than on land. The story of how he lost his eye, and why he wears an eyepatch, is one that only Rosie and William know. Though rumors abound, neither of them will ever reveal the truth.

He is the only person in the world who gets to call Rosie, Rose.

calloway.png
Imperial Commander Adrian Calloway
Played by PeerMod Adynirach
Friend, Ally, Nerd
Status: Living, Cmdr. Eunesian Theater


Once defined entirely by regulation and rank, Commander Calloway is a man of precision, discipline, and quiet intellect. He believes the world is something that can–and should–be ordered, measured, and accounted for; a belief reinforced by both his naval training and his formal education in mathematics. Protocol is his native language; structure is his comfort. He keeps immaculate logs and finds reassurance in rules followed to the letter.

Yet beneath that rigidity lies a deeply principled core. His encounter with Rosie, meant to end in her capture and the reclaiming of a ship she rightfully stole from the navy, fractured his black and white view of the world. Watching her sacrifice herself to save his crew forced him to confront a truth he could not dismiss: morality does not always align with banners or laws.

His bond with Rosie is built on mutual respect earned in crisis, not sentiment. He challenges her recklessness with reason; she challenges his obedience with conscience. What has grown between them is something akin to brotherhood: a steady trust between two people who know the exact cost of leadership, the guilt and the loneliness that creeps at the edges.

Gives pretty good hugs, too. When he’s not trying to be all Imperial and stuffy.

Seen in:
O'er the glad waters of the dark blue sea
We're Supposed to be Fighting, Right?

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Description.

 
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Ship’s Log​


Current: Era XXIX
(reverse chronological order)
Location​
Thread
Notes​
Rating

Port Alyxandrya​
Futile the winds to a heart in port
🌶️
Ziel Aerca​
Till Midnight, Till Morning, in the Midnight City
🌶️
Ziel Aerca​
Come, let us take our fill of love until the morning
Jaedaxia​
With Tuppence for Paper and Strings
Secyclion​
An ever-fixed mark that looks on tempests and is never shaken
Honeymoon with Adyn
🌶️
Jaedaxia​
I Have Been Here Before
Dinner with the Family
🌶️
Dreamscape​
A Debt the Night Invented
Noir Dreaming, Pillow Talking
🌶️
Port Alyxandrya​
Sticks in a Bundle are Unbreakable
Port Alyxandrya​
The day is done, and the darkness / Falls from the wings of Night
Pillow Talk with Adyn
🌶️
Port Alyxandrya​
Every Horizon Leads Back to You
Rosie and Adyn elope to the Temple of Ioannes
🌶️
Secyclion​
We’re Supposed to Be Fighting, Right?
Calloway, Ancient Stars, Bawdy Bird
Trysvale​
One admiral to another, your hat isn’t big enough
Port Alyxandrya​
Ah, love, let us be true to one another
Adyn proposes, Rosie says yes!
Port Alyxandrya​
The Shape of What Remains
Port Alyxandrya​
The First Rule of the Brawler’s Brawl Is…
🩸
Port Alyxandrya​
We’re All Born Naked and the Rest is Drag
Drag Brunch with the downstairs neighbors
🌶️
Port Alyxandrya​
The World's Lousiest Bard Walks into a Gambling Den
Port Alyxandrya​
I promise, I’m more dangerous than I look
L3 Swordsmanship Level-Up, Masks, Couriers
🩸
Port Alyxandrya​
Home is the hunter, home from the hill
A day of revelation with Adyn
🌶️
Port Alyxandrya​
If Life Seems Jolly Rotten, There’s Something You’ve Forgotten
Grief, Sex, Love, One Very Special Nerd
🌶️
Port Alyxandrya​
O'er the glad waters of the dark blue sea
L3 Seamanship Level-Up, Imperial Navy, Sea Serpent, Tears
Imperia​
If I Said You Had a Bountiful Booty, Would You Hold it Against Me?
Port Alyxandrya​
I Was in the Middle Before I Knew That I Had Begun
Tries to get along with Riven, doesn't quite work out
Port Alyxandrya​
You Took a Gamble on Me, When I Should Have Set You Free
Cheating at cards and running away with Adyn
Port Alyxandrya​
I must go down to the seas again, to the lonely sea and the sky
Rosie reunites with Adyn(!)
🌶️
Secyclion​
A Shadow on the Sand
Rosie tries to make amends with Riven, runs into some trouble
Demios​
Sink, Swim, or Punch a Pirate? Dragon Lady's Choice (Jade)


Era XXVII
Spring
Lemongrass is My Kryptonite (Tiyribi)

Era XXVI
Summer
[Ieffreon] Hands Across the Water (Rosie) (Complete)
-Rosie agrees to help Valanthia in her quest for the throne
[Secyclion] Not All Boat Threads Suck (Roscarnis) (Complete)
-Rosie meets Jean-Michel Pierrefonds and binds Admiral Ulyssus Crowham and his ghost crew
[Libertas Bay] That's It, I'm Taking My Boats and Leaving (Lynessa, Keldon)
-Keldon teleports onto Rosie's ship and she's not too happen about it
[Jaedaxia] Blood in Pale Moonlight (Rosie) (Complete)
-Rosie meets Riven Stoke, violence/sex ensues
And By What Way Shall I Go Back? (Rosie + Sliucha) (Complete)
-Rosie and Val try to convince Sliucha to join the crusade
[ZA] We've Been Trying to Reach You About Your Empire's Extended Warranty (Val, Riven) (Complete)
-Rosie, Val, and Riven discuss the war; Rosie starts a food fight
Whiskey For My Women, Beer for My Horses [Vree, Rosie, Jade]
-A drunken night with new friends
A Quick Life and a Candle Flame (Rosie) (Complete)
-Rosie apologizes to Val about the food fight
Right Place, Wrong Time (RK) (Complete)
-Rosie and Riven encounter a group of mean loggers, violence/sex ensues
Real Emotion: Vengeance (Closed) (Complete)
-The Dragon Festival turns sour, Rosie and Riven get stuck in a tavern for the whole thing
[Jae] Blood in the Cut (RK sword training) (Complete)
-Rosie and Riven... violence/sex/some swashbuckling
[Jaedaxia] Meet the Matriarch (Riven) (Complete)
-Rosie and Riven meet each other's family, violence/sex ensues
The Tale of the Indomitable Fish Witch (Val) (Complete)
-Val's incessant chatter makes Rosie turn into a sea hag, Halloween hijinks ensue
[Farwater] We All Float Down Here (RAID) (Complete)
[Farwater] Hull is Other People (Complete)
-The worst day of Rosie's life
Your Eyes Could Steal a Sailor from the Sea (Riven) (Complete)
-Rosie and Riven say goodbye

Autumn
Death, Taxes, and Sisters (Open)
-Rosie meets Cuthbert and helps him with his sister problem
[Jaedaxia] We're Taking PASSION to the MAX (Complete)
-Rosie finds her MAX PASSION (and throws up on a dog)
Polly Want a Cracker? (Ivy)
-Rosie hears about smugglers trafficking innocent animals
[Jaedaxia] Are You There Borthanas? It's Me, Rosie.
-Rosie seeks out the Cult of Borthanas for some revolutionary talk
Fidelity Fiduciary Bank (Grim)
-Rosie heads to the Northern Alliance Counting House to discuss their shared ownership of ghost ships
Chelseanntics (Milo, Rosie)
-Rosie and Val visit Milo on his private island
Return to Innocence (Rosie)
-Rosie and Val visit Imperia
The Destination We Cannot Help Imagining (Rosie) (Complete)
-Val quits her bid for Empress
A Tavern Thread. No Mages Allowed! (Gracien)
-Rosie meets Gracien Duran
[Jaedaxia]Take the Money and Run(Rosie)
-Rosie gets robbed :<
[Nexus Prime] Poking Embers (Rosie)
[Daltina] All Eyes on Me, I'm a Give You What You Need (Jade, Aqua)
A Moment in Time (Complete)
-Rosie gets a nice birthday surprise
[RAID] The Sacking of the City of Queens
-Pirate raid in PA

Winter
[Sea of Diana] Lost at Sea (Vaishen, Rosie)
-Rosie meets her new BFF, Vai
I've Got No Roots, but My Home was Never on the Ground (Vaishen, Crimson)
-Sand ships!
A Game of Cat and Mouse (Vaishen)
-Roleplaying with Vaishen
Being a Pirate is All Right to Be (Riven)
-Oracles and Murlocs and Riven, oh my!
Spring
Port Alyxandrya

http://www.aelyria.com/forums/district-maeve/130044-port-alyx-drink-foam.html
http://www.aelyria.com/forums/district-maeve/130151-port-alyx-lonely-rivers-flow-sea-kasey.html
http://www.aelyria.com/forums/district-maeve/130046-port-alyx-off-we-go-bart-oro.html
http://www.aelyria.com/forums/district-maeve/130051-port-alyx-play-like-pirate-lyr.html
http://www.aelyria.com/forums/district-maeve/130072-port-alyx-stab-me-gut.html
http://www.aelyria.com/forums/distr...a-watching-tide-roll-away-rosie-kyrillos.html
http://www.aelyria.com/forums/district-maeve/130114-pa-im-living-small-world-again.html
http://www.aelyria.com/forums/district-maeve/130161-port-alyx-somebody-save-me-adyn.html
http://www.aelyria.com/forums/district-maeve/130174-port-alyx-sing-your-society-song.html

Jaedaxia
http://www.aelyria.com/forums/repub...jaedaxia-scurvy-not-my-watch-me-hearties.html
http://www.aelyria.com/forums/repub...aedaxia-two-jaedaxians-meet-docks-rafael.html
http://www.aelyria.com/forums/republic-northumbria/130153-jaedaxia-used-my-home-expositions.html
http://www.aelyria.com/forums/republic-northumbria/130195-jaedaxia-sea-tale-therapy.html
http://www.aelyria.com/forums/republic-northumbria/130600-jaedaxia-dead-sea.html#post1904656

Primus Gaudeo
http://www.aelyria.com/forums/administrate-centripax/130284-primus-gaudeo-crown-heir-hope-open.html

Summer
Jaedaxia

http://www.aelyria.com/forums/republic-northumbria/130420-jaedaxia-mundane-mage.html
http://www.aelyria.com/forums/republic-northumbria/130396-sea-poor-unfortunate-soul.html#post1901998
http://www.aelyria.com/forums/republic-northumbria/130254-jaedaxia-feast-folly.html#post1899159

Aelyria Prime
http://www.aelyria.com/forums/crown-province-prime/130326-aelyria-prime-gaolhouse-rock.html

[/URL]Port Alyxandrya
http://www.aelyria.com/forums/district-maeve/130383-port-alyx-you-dont-have-guts.html#post1901812
http://www.aelyria.com/forums/district-maeve/130341-sea-sailing-we-will-go.html

Ziel Aerca
http://www.aelyria.com/forums/principality-moonstone/130349-ziel-aerca-something-about-snark.html
http://www.aelyria.com/forums/principality-moonstone/130373-ziel-aerca-shore-patrol.html
http://www.aelyria.com/forums/principality-moonstone/130389-ziel-aerca-i-have-what-you-want.html
http://www.aelyria.com/forums/principality-moonstone/130408-ziel-aerca-strangers-strange-land.html
http://www.aelyria.com/forums/principality-moonstone/130714-za-docks-rosie.html
http://www.aelyria.com/forums/princ...erca-bawdy-lewd-go-hand-hand.html#post1907713
http://www.aelyria.com/forums/principality-moonstone/130793-shattered-bottles-boisterous-brawls.html

Daltina
http://www.aelyria.com/forums/district-maeve/130371-daltina-dead-alive-maeve.html

Port Alyxandrya
http://www.aelyria.com/forums/district-maeve/130498-port-alyx-now-watch-me-whip-watch-me-melee.html
http://www.aelyria.com/forums/district-maeve/130404-off-coast-pa-sky.html#post1902272
http://www.aelyria.com/forums/district-maeve/130410-port-alyx-liar-liar-pants-fire.html
http://www.aelyria.com/forums/district-maeve/130429-port-alyx-yo-ho-ho-bottle-rum.html#post1902706
http://www.aelyria.com/forums/district-maeve/130790-port-alyx-whiplash.html#post1908490

Maeve
http://www.aelyria.com/forums/district-maeve/130412-forest-what-fools-these-mortals.html#post1902501

Arium
http://www.aelyria.com/forums/united-arium-directorate/130440-countryside-absis-19-rosie-kailin.html

Jaedaxia
http://www.aelyria.com/forums/republic-northumbria/130561-jaedaxia-sins-mother.html#post1904015
http://www.aelyria.com/forums/repub...axia-good-old-fashioned-time.html#post1902822
http://www.aelyria.com/forums/repub...ia-tavern-number-three-rosie.html#post1906778

Port Alyxandrya
http://www.aelyria.com/forums/district-maeve/130529-port-alyx-im-only-here-booty.html
http://www.aelyria.com/forums/district-maeve/130610-port-alyx-root-all-evil.html#post1904975
http://www.aelyria.com/forums/district-maeve/130434-port-alyx-take-me-tomorrow.html
http://www.aelyria.com/forums/distr...-new-day-new-diary-disrepair.html#post1903162
http://www.aelyria.com/forums/district-maeve/130499-port-alyx-question-manners.html#post1903416
http://www.aelyria.com/forums/district-maeve/130608-port-alyx-good-run-bad-luck.html#post1904936
http://www.aelyria.com/forums/district-maeve/130640-port-alyx-hand-crafted-love.html
http://www.aelyria.com/forums/district-maeve/130811-port-alyx-hop-life.html#post1908959

Demios
http://www.aelyria.com/forums/republic-northumbria/130566-demios-white-cliffs.html#post1904085
http://www.aelyria.com/forums/repub...l-you-soleil-asunder-wedding.html#post1903199

Port Alyxandrya
http://www.aelyria.com/forums/district-maeve/130654-pa-noir-nights.html
http://www.aelyria.com/forums/district-maeve/130722-port-alyx-clean-your-own-puke.html

Jaedaxia
http://www.aelyria.com/forums/republic-northumbria/130766-jaedaxia-message-bottle.html#post1907971

Autumn
Sherian

http://www.aelyria.com/forums/confederation-sherian/130628-sherian-coast-nothing-see-here.html

Port Alyxandrya
http://www.aelyria.com/forums/district-maeve/130721-port-alyx-come-sail-away-me.html#post1907167
http://www.aelyria.com/forums/district-maeve/130867-pa-they-will-run-you-down-down-til-dark.html
http://www.aelyria.com/forums/district-maeve/130962-port-alyx-repression-rupture.html

Winter
Jaedaxia

http://www.aelyria.com/forums/republic-northumbria/131260-jaedaxia-weathering-storm.html
 
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