Straylor Leonard January 16, 2018 04:05 PM
Timestamp: Late Winter, Melora, Era XXV
Existence on Arium's northern tip was never an easy one. So establishing and settling the township known as Xania was a testament to the founding families' endurance and hardheadedness. While lumber was plentiful, it was cod and sturgeon that kept Xanians fed. They were not so far north that the ocean froze over. But to say that it Xania shared their sunny neighbors' tropical weather would have been an insult -- perhaps to both parties. Xanians traditionally accepted that they were overlooked in the affairs of the new Empire. But their distaste for politics only grew when their sons were conscripted' by Arium's director-general.
So when troubled started brewing from the ruins of Estelgorod, the town's elders sought volunteers instead of seeking any Imperial protection. They arrived-- the young, the brave, and the foolish among them -- to handle the problems plaguing their fishermen and traders. But when the hunting party returned, they told tales about roaming undead and a gigantic monster killing their friends. Of the dozen or so men who volunteered, less than half returned. Those who were wounded succumbed to fever, weakness, and frothing of the mouth. When their shamans and healers could not undo the cursed wounds, the survivors had to be quarantined and restrained like feral dogs.
Within a few brightenings, a formal call went out to adventurers and mercenaries throughout Arium and anyone else interested in gore and glory. Rumors circulated around taverns and between trade caravans. Stories of a one-eyed terror large enough to devour a man whole were traded between legionnaires and city guards. And with each retelling, more young, brave, and foolish adventurers set out to hone their steel and test their mettle.
Timestamp: Late Winter, Melora, Era XXV
Existence on Arium's northern tip was never an easy one. So establishing and settling the township known as Xania was a testament to the founding families' endurance and hardheadedness. While lumber was plentiful, it was cod and sturgeon that kept Xanians fed. They were not so far north that the ocean froze over. But to say that it Xania shared their sunny neighbors' tropical weather would have been an insult -- perhaps to both parties. Xanians traditionally accepted that they were overlooked in the affairs of the new Empire. But their distaste for politics only grew when their sons were conscripted' by Arium's director-general.
So when troubled started brewing from the ruins of Estelgorod, the town's elders sought volunteers instead of seeking any Imperial protection. They arrived-- the young, the brave, and the foolish among them -- to handle the problems plaguing their fishermen and traders. But when the hunting party returned, they told tales about roaming undead and a gigantic monster killing their friends. Of the dozen or so men who volunteered, less than half returned. Those who were wounded succumbed to fever, weakness, and frothing of the mouth. When their shamans and healers could not undo the cursed wounds, the survivors had to be quarantined and restrained like feral dogs.
Within a few brightenings, a formal call went out to adventurers and mercenaries throughout Arium and anyone else interested in gore and glory. Rumors circulated around taverns and between trade caravans. Stories of a one-eyed terror large enough to devour a man whole were traded between legionnaires and city guards. And with each retelling, more young, brave, and foolish adventurers set out to hone their steel and test their mettle.
|
Last edited: