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Kruol Gaadish

Kruol Gaadish

One Eyed Hammer Banner.jpg

Race: 110% Orc

Age: Irrelevant

Physical Description:
7 Feet Tall.
Black Orc Flesh, heavily scarred.
Their skin is thick as half an elephant's hide on some areas of their body. They get bulges or a thicker skin on the place of skin where they were wounded. The bulges don't go away like human scar tissue does.
Black hair on back, arms, legs, chin. Bald. Mostly.
Black blood!
Black eyes. No white.
Black tongue.
Canine teeth with tusks.
Their jaws are strong and they can bite through bones like dogs.
Their lips have the same color as their skin.
Snout instead of nose (a bit pig like ; not exaggerating large).
They can stand much more pain than humans and can also fight on a broken or heavily injured hand or leg.
They can touch their knees without bowing as humans do.
Lost his left pinky (wears the bones as a necklace for Good Luck!)
Some Quoted from Orc Lore

Location: The HORDE, Orkon

I was born. I fought, I ate, I killed, I took, I am Orc.

HISTORY:
Born in Ire by a fat cow whose name Kruol never learned. She died after bearing him, and he was marked as 'cursed'. His deformation only made things worst: his legs were short, his arms too long, and he had only one eye. His left eye never opened and was as useful to him as a dead whore.

He fought every brightening of his gods forsaken life, for food, for shelter, for respect. He was never one to fancy blades -- but preferred a solid tree trunk or a similar weapon. When he learned that metal could be attached to said wooden objects, his obsession for heavy weaponry was born. With it, a deep desire to do battle at any cost.

This passion led him to several battles in his youth -- if that time of his life could even be called that. He killed. Ate. Survived. That was his creed. Live another brightening, eat another unfortunate bastard. He could care less. The worg whom he accidentally named Arrgg was an interesting story though. The beast lost its former rider and wandered away from the pack.

A reject. Like him.

The two of them were family, and Kruol knew this. The beast was his brother, though he had a stupid name and responded to it loyally.

But this story is not about the orc, or the worg. No. That is only the beginning.

This tale is about the orc and his worg brother killing many Imperials and cowsons before Jalat should unwillingly take him.


🐺 CLASS:
Warg Rider. The HORDE.
Bandit / Serial-murderer / Scum

EQUIPPED:

  • :sword1b: Master-forged Heavy Iron Flanged Mace "The Gift"
    • "A heavy iron flanged mace crafted by an Orcish blacksmith of considerable skill. Its ridged head had been forged from the war-axes of fallen Dwarvish warriors pointed outwards and fused at the base, heated to red-hot and melded together in the heart of a crude but effective furnace - if Kruol looked hard he could still see the faint outline of runes. Its shaft was iron-hard blackened wood, it's base wrapped in thick, heavy leather to give him a grip even when the weapon ran red with blood."
  • :armor1a:Leather Warg Armor (retrofitted for new Sphinx form)
    • "The armor was a testament to orc ingenuity ... each piece bore scars, stories, and stains, bound together by sheer orcish determination and an unsettling aesthetic that bordered on nightmarish ... The chainmail was a patchwork of links scavenged from the dead ... The pauldrons were mismatched, one a jagged shard of dwarven steel with its intricate engravings defiled by orcish glyphs, the other a grotesque slab of chitin from some monstrous beast. Leather straps held them in place, though whether the leather came from beast or man was unclear ... The gauntlets were cobbled together from armored gloves of varying origin: one bore the polished silver of a knight, though its surface was marred by deep scratches and orcish battle paint; another, from a heavier gauntlet of blackened iron; the edges of each gauntlet were reinforced with bone shards, lashed into place by sinew ... The greaves and boots were equally chaotic. Plates from abandoned human armor had been crudely bolted together, their rivets protruding like spikes."
  • 📿 Necklace of Puny Bones
  • 🗡️ Rusty Dagger (multiple)

🪓 HOW TO KILL YOU:

Elite Spiky Smash Stick (Level 3 Mace)
  • 2 xp (starting package. Gauls)
  • Surviving an ambush +1
  • Scouting +1
  • Hunting Refugees +1
  • Looting +1
  • Join the Horde+1
  • Smash +1
  • Caravans +1
  • Breakfast +1
  • Eclipse of Chaos +1
  • Praise Aethernia +1
  • Horde v. Alliance +2
  • +?? (pending)
TOTAL: 15


⚔️ I Got Moves Like Jalat:

  • Shatter Slam -- Kruol launches himself high into the air and SLAMS down for a small area of effect. When focused on a single target, he can send shockwaves through their armor to tenderize the meat and bones inside with a devastating mace blow!
There was a thunderous crack, followed by the screams of the dwarf, echo by the orc's ferocious roar, and a dull thud.

The mace did not just shattered his foe's shield arm, Kruol literally shattered the shield, the spiky bits of the mace, ploughing through wood and hide to splinter it literally to tattered pieces held on only by the metal frame of the rounded shield. Not only will the dwarf lost the use of an arm, he had lost his shield too...

Kruol leapt once more into the air to unleash what looked to be quickly becoming one of his trademark move: Shatter Slam. The rogue had gained conscious by now, spied the shadow of the brute, and with his literal dying breath, pushed the healer out of harm's way before being splattered to the ground . -- @Chad 3:16

  • Bloodlust / Orc Rage / Battle Boner -- Kruol can harness the thrill of combat to augment his strength, speed, and reflexes. Side effects include inconvenient erections while in combat.

Mount:

🦅 Worg. "Arrg" (Sphinxified)
Arrg was Sphinxified. He had a winged lion's body with a great mane and tail. Along with a woman's face. Oh, and she was now female and has a love for riddles. Her skin is like stone and very durable.
-- @Mimesis
Veteran Warg/Sphinx Rider, Level 2
  • Scouting +2
  • Sphinx +2
  • Flying +1
  • Raiding +1
  • Hunting +1
TOTAL: 7

COINS:
Money is for bastard cowsons. But Kruol is rich because he takes and steals and lootz everyday!
Steel Player (Tier 3): Steel tier players are average earners, the common store clerk or legionnaire, for example. These players can afford to make baseline purchases without their purse suffering. Common items such as swords, clothing and jewelry are all affordable so long as the purchase is not extravagant. All materials used in the making of these purchasable items are of average to good quality with no frills and only minor customizations. Taverns and inns that supply decent, clean beds and good food are well within reach of steel players. Steel players can afford a small home, usually with one to three rooms depending on the city, of a comfortable quality.

:boot1a: MATERIAL POINTS: +1 +1

HIT LIST

Joining the HORDE to kill things (Autumn, Era XIV)
Mission One: Message to Worg Riders (Winter, Kalendryas, Era XV)
Live, Learn, Smash - Training (Winter, Kalendryas, Era XV)
Curse the Gods! Long live ORCKON! (Spring, Era XV - BLACK WIND!)
Hunting a Caravan (Spring, Era XV)
Pillaging and Killin' (Summer, Era XV)
Serial Murdering for Breakfast (Summer, Era XV)

(Things happened here, peoplz died, things were broken, blah blah blah)

Aethernia Be Praised! (Autumn, the Eclipse)
Lucky (Mimesis/Serendipity)
Winged Wolf Wakes (Shamanism)
We Choose Violence (Raiding w/ a vampire and draconess)
Wargs in the Whispering Woods (Solo Raid)

:backpack1a: LOOTZ n' TINGS:

  • Rusty Daggerz (several)
  • Heirloom: an old, used mace.
  • Good quality iron mace
  • Tea and bags
  • Collection of damaged armor and soiled clothing
  • "Adventurer's Bow+1" and quiver of arrow (12 arrows) of green quality, visa
  • Two 'twink' daggers "Sentinel's Blade" and "Scout's Blade" of green quality, visa
  • "Healing Staff of Arcana" of blue quality, visa
  • "Hogger Slayer" (battle axe) of blue quality (Dwarven Steel), visa
 

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